• $5.99

Publisher Description

Learn to program graphical user interfaces from a college professor and established author with over 25 years of teaching experience.  

This book presents an introduction to GUI programming in Python.  Topics include the basics of window layout, widget configuration, and responding to user events.  The book uses an open source toolkit, breezypythongui, to explore GUI concepts and resources within a simple coding framework.



Included features

A gentle, just-in-time approach, where no concept is introduced before it is needed.

A discussion of the model/view/controller pattern for organizing GUI programs.

Realistic applications, including numerical computation, text-based computation, and graphics.

End-of-chapter programming exercises to try out the ideas presented in each chapter.

Complete program examples, from the simple to the complex, also available on the author’s Web site.

Access to an open-source toolkit for easy GUI programming in Python.



Brief Table of Contents

Chapter 1: The Hello World Program

Chapter 2: Windows, Layouts, and Window Components

Chapter 3: Command Buttons and Responding to Events

Chapter 4: Input and Output with Data Fields

Chapter 5: Error Handling and Message Boxes

Chapter 6: The Model/View/Controller Pattern

Chapter 7: Check Buttons, Radio Buttons, and Menus

Chapter 8: Scrolling List Boxes

Chapter 9: Text Areas and File Dialogs

Chapter 10: Dialogs

Chapter 11: Canvases and Graphics Operations

Chapter 12: Responding to Mouse Events in Canvases

Appendix: Basic Python Programming

GENRE
Computers & Internet
RELEASED
2012
August 20
LANGUAGE
EN
English
LENGTH
110
Pages
PUBLISHER
Kenneth A. Lambert
SELLER
Kenneth A. Lambert
SIZE
1.5
MB
AUDIENCE
Grades 8-17

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