Elevating Game Experiences with Unreal Engine 5 Elevating Game Experiences with Unreal Engine 5

Elevating Game Experiences with Unreal Engine 5

Bring your game ideas to life using the new Unreal Engine 5 and C++

Gonçalo Marques and Others
    • $87.99
    • $87.99

Publisher Description

Build real game projects and enhance your skills with step-by-step guidance using Unreal Engine and C++, covering animation, AI, UI, multiplayer, and essential game development techniques


Key Features
Build real games using Unreal Engine and C++ with step-by-step guidanceLearn core topics like animation, AI, UI/UX, multiplayer, and input systemsSolve common dev issues and stay current with evolving tools and workflows
Book Description
Immerse yourself in the Unreal game projects with this book, written by four highly experienced industry professionals with many years of combined experience with Unreal Engine. Elevating Game Experiences with Unreal Engine 5 will walk you through the latest version of Unreal Engine by helping you get hands-on with the game creation projects.
The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects, building a dodgeball game, where you'll learn the concepts of line traces, collisions, projectiles, user interface, and sound effects. You’ll also discover how to combine these concepts to showcase your new skills. The second project, a side-scroller game, will help you implement concepts such as animation blending, enemy AI, spawning objects, and collectibles. And finally, you'll cover the key concepts in creating a multiplayer environment as you work on the third project, an FPS game.
By the end of this Unreal Engine book, you'll have a broad understanding of how to use the tools that the game engine provides to start building your own games.
What you will learn
Create a fully functional third-person character and enemiesImplement navigation with keyboard, mouse, and gamepadProgram logic and game mechanics with collision and particle effectsExplore AI for games with Blackboards and behavior treesBuild character animations with animation blueprints and montagesPolish your game with stunning visual and sound effectsExplore the fundamentals of game UI using a heads-up displayDiscover how to implement multiplayer in your games
Who this book is for
This book is ideal for developers and hobbyists eager to build real games with Unreal Engine, deepen their C++ skills, and master key areas like animation, input, AI, UI/UX, multiplayer, and debugging. Prior experience with C++ (variables, functions, classes, pointers) and a Windows system are recommended for the best results.

GENRE
Computers & Internet
RELEASED
2022
September 23
LANGUAGE
EN
English
LENGTH
760
Pages
PUBLISHER
Packt Publishing
SELLER
Ingram DV LLC
SIZE
38.8
MB
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