Entertainment Computing and Serious Games Entertainment Computing and Serious Games

Entertainment Computing and Serious Games

International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers

Ralf Dörner and Others
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Publisher Description

The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field.

The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015. 

GENRE
Computers & Internet
RELEASED
2016
October 5
LANGUAGE
EN
English
LENGTH
549
Pages
PUBLISHER
Springer International Publishing
SELLER
Springer Nature B.V.
SIZE
8.8
MB
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