Everyday Virtual and Augmented Reality Everyday Virtual and Augmented Reality
Human-Computer Interaction Series

Everyday Virtual and Augmented Reality

Adalberto Simeone والمزيد
    • ‏149٫99 US$
    • ‏149٫99 US$

وصف الناشر

This edited book introduces readers to the area of “Everyday Virtual and Augmented Reality”. With Virtual and Augmented Reality technologies, becoming more pervasive in our homes and workplaces, new use cases and scenarios emerge together with new challenges that need to be addressed. These challenges encompass the design and implementation of appropriate VR/AR applications for ordinary environments that were not built with the explicit intention of supporting VR systems. The everyday/domestic environments present a range of issues that are usually not present in the physical locations purposed for VR and AR use in academic or professional environments, such as constrained spaces, presence of obstacles, absence of instrumentation, social and organizational restrictions etc.
To address the above challenges, we collect the latest work from the Virtual Reality and Augmented Reality research community, by combining the presentation of general definitions and characterization of the field, of interaction concepts and techniques, of a variety of use cases and areas. The constellation of different environment examples (from education, sport to consumer and marketing), from across the globe and platforms, provide a comprehensive discussion on scientific and engineering methods, which enable the development of VR/AR systems in everyday context.

النوع
كمبيوتر وإنترنت
تاريخ النشر
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١٨ فبراير
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
Springer International Publishing
البائع
Springer Nature B.V.
الحجم
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‫م.ب.‬
Virtual Reality and Augmented Reality Virtual Reality and Augmented Reality
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Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation
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Virtual, Augmented and Mixed Reality Virtual, Augmented and Mixed Reality
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Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications
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Virtual, Augmented and Mixed Reality: Design and Development Virtual, Augmented and Mixed Reality: Design and Development
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Virtual, Augmented and Mixed Reality. Multimodal Interaction Virtual, Augmented and Mixed Reality. Multimodal Interaction
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Interdisciplinary Insights for Digital Touch Communication Interdisciplinary Insights for Digital Touch Communication
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Building Better Interfaces for Remote Autonomous Systems Building Better Interfaces for Remote Autonomous Systems
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Sonic Interactions in Virtual Environments Sonic Interactions in Virtual Environments
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Studies in Conversational UX Design Studies in Conversational UX Design
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Distributed User Interfaces Distributed User Interfaces
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The Technology Acceptance Model The Technology Acceptance Model
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