Return to a beautifully wrought and immersive world where intelligent magical creatures fight for their right to be free.
Enslaved magical creatures and an exiled, reluctant hero.
Bella Kanto finds herself aboard a hostile ship bound for a frontier town. When she encounters an old lover along the way, she has a chance to escape—but does she really want to take it?
Meanwhile apprentice Lucy and her friend Maz have been kidnapped from Tabat and taken to the Southern Isles in search of ancient magic. They fear what will happen when they get there, particularly when their kidnapper realizes he’s wrong about Lucy’s identity.
Return to a world where magical creatures fight for their right to be free in a system that makes use of their work and sometimes their very bodies in a city full of revolution and riot, ready for the return of its lost champion: the reluctant Bella Kanto.
Rambo returns to a world of mystical creatures and magic in the plodding third installment of her Tabat Quartet series (after Hearts of Tabat). After Bella Kanto, Tabat city's former champion, is stripped of her magic and exiled for a slew of alleged crimes, she's recruited for a sea voyage by Ruhua, an employee of the power-hungry Duke Alberic. During their expedition, Bella chances on the mermaid Scylla, her former lover, who asks for Bella's help to save her people from joining the ranks of sentient creatures who have been enslaved by humans. To aid her, Bella must first embark on a quest to Fireah, where she hopes to rekindle her lost magic. Meanwhile, Lucy and Maz, two students of Tabat's College of Mages, are kidnapped by pirates whose captain, Jusuf Miryam, hopes to use them to obtain the ancient magic buried in the depths of Fireah for himself. Though the worldbuilding is as well drawn as ever, the mystery surrounding Fireah's magic builds agonizingly slowly and the action doesn't come until late in the story. Series readers will be happy to revisit this distinctive fantasy world, but will hope for more excitement in the finale. \n