~ USA Today Bestselling Fantasy ~ What if a high-tech game was a gateway to the dangerous Realm of Faerie?
WHEN A GAME…
Feyland is the most immersive computer game ever designed, and fifteen-year-old Jennet Carter is the first to play the prototype. But she doesn’t suspect the virtual world is close enough to touch — or that she’ll be battling for her life against the Dark Queen of the faeries.
Tam Linn is the perfect hero — in-game. Too bad the rest of his life is seriously flawed. The last thing he needs is rich-girl Jennet prying into his secrets, insisting he’s the only one who can help her.
WINNING IS EVERYTHING…
Together, Jennet and Tam enter the Dark Realm of Feyland, only to discover that the entire human world is in danger. Pushed to the limit of their abilities, they must defeat the Dark Queen… before it’s too late.
Customer ReviewsSee All
Very good writer. Caught my attention quickly, I am a reader that needs to be pulled in right away or I move on. I will be purchasing the next two books.
Not my cup of Fae.
Maybe I'm tainted by the Fae series I've been reading by India Drummond, but I didn't get very far in this book at all. Too much jabber about "tech stuff" which I am not interested in at all. I want the Faerie fantasy, not the gamers tech world... I guess I just picked the wrong book to read.