Game Programming Patterns Game Programming Patterns

Game Programming Patterns

    • 4.6 • 15개의 평가
    • US$24.99
    • US$24.99

출판사 설명

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.

You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

장르
컴퓨터 및 인터넷
출시일
2014년
11월 2일
언어
EN
영어
길이
389
페이지
출판사
Robert Nystrom
판매자
Draft2Digital, LLC
크기
5.8
MB

사용자 리뷰

Sublimeant ,

Amazing

Packed with super useful information for game programming. I read the whole book in a weekend, couldn't put it down.

The author's writing style is extremely clear and non-dry. I strongly recommend this book.

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