Game Usability Game Usability

Game Usability

Advice from the Experts for Advancing UX Strategy and Practice in Videogames

    • ‏64٫99 US$
    • ‏64٫99 US$

وصف الناشر

This book introduces the basics in game usability and overall game UX mindset and techniques, as well as looking at current industry best practices and trends. Fully updated for its second edition, it includes practical advice on how to include usability in already tight development timelines, and how to advocate for UX and communicate results to higher-ups effectively.

The book begins with an introduction to UX strategy considerations for games, and to UX design, before moving on to cover core user research and usability techniques as well as how to fit UX practices into the business process. It provides considerations of player differences and offers strategies for inclusion as well as chapters that give platform and context specific advice. With a wealth of new interviews with industry leaders and contributions from the very best in game UX, the book also includes brand new chapters on:
Accessibility Mobile Game Usability Data Science Virtual and Augmented Reality Esports
This book will be vital reading for all professional game developers and game UX advocates, as well as those students aspiring to work in game development and game UX.

النوع
الفنون والترفيه
تاريخ النشر
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١٣ مارس
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
CRC Press
البائع
Taylor & Francis Group
الحجم
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‫م.ب.‬
Of the Odyssey 100 to NewsGames Of the Odyssey 100 to NewsGames
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Playing With Virtuality Playing With Virtuality
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Hybrid Play Hybrid Play
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Social, Casual and Mobile Games Social, Casual and Mobile Games
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Interactive Storytelling for the Screen Interactive Storytelling for the Screen
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The Archives The Archives
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How Games Move Us How Games Move Us
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Playful Wearables Playful Wearables
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Better Game Characters by Design Better Game Characters by Design
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