Game User Experience And Player-Centered Design Game User Experience And Player-Centered Design
International Series on Computer Entertainment and Media Technology

Game User Experience And Player-Centered Design

    • $149.99
    • $149.99

Publisher Description

This book aims to provide a comprehensive coverage of the basic components of game user experience and the fundamentals of player-centered design. The impact of game user experience on the game development cycles, as well as its impact on the entertainment and the educational value of a game will be covered with research findings and industry case studies. The evolution of game user experience in the new era of VR and AR will also be demonstrated. And finally, evaluations and validations of the different techniques for measuring game user experience will be followed by descriptions of how these measurements can be applied to a player-centered design.
The book is suitable for students and professionals with different disciplinary backgrounds such as computer science, game design, software engineering, psychology, interactive media, and many others.

GENRE
Computers & Internet
RELEASED
2020
April 6
LANGUAGE
EN
English
LENGTH
507
Pages
PUBLISHER
Springer International Publishing
SELLER
Springer Nature B.V.
SIZE
29.2
MB

More Books Like This

Game User Experience Evaluation Game User Experience Evaluation
2015
Videogame Sciences and Arts Videogame Sciences and Arts
2019
Games User Research Games User Research
2017
Videogame Sciences and Arts Videogame Sciences and Arts
2022
Gaming, Simulation and Innovations: Challenges and Opportunities Gaming, Simulation and Innovations: Challenges and Opportunities
2022
Software Engineering Perspectives in Computer Game Development Software Engineering Perspectives in Computer Game Development
2021

More Books by Barbaros Bostan

Gamer Psychology and Behavior Gamer Psychology and Behavior
2016
Games and Narrative: Theory and Practice Games and Narrative: Theory and Practice
2021

Other Books in This Series

Transforming Learning and IT Management through Gamification Transforming Learning and IT Management through Gamification
2015
Gamer Psychology and Behavior Gamer Psychology and Behavior
2016
The Structure of Game Design The Structure of Game Design
2023
Games and Narrative: Theory and Practice Games and Narrative: Theory and Practice
2021
Online Film Production in China Using Blockchain and Smart Contracts Online Film Production in China Using Blockchain and Smart Contracts
2019
Behavior Engineering and Applications Behavior Engineering and Applications
2018