Gaming the Iron Curtain Gaming the Iron Curtain
Game Histories

Gaming the Iron Curtain

How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games

    • $31.99
    • $31.99

Publisher Description

How amateur programmers in 1980s Czechoslovakia discovered games as a medium, using them not only for entertainment but also as a means of self-expression.
Aside from the exceptional history of Tetris, very little is known about gaming culture behind the Iron Curtain. But despite the scarcity of home computers and the absence of hardware and software markets, Czechoslovakia hosted a remarkably active DIY microcomputer scene in the 1980s, producing more than two hundred games that were by turns creative, inventive, and politically subversive. In Gaming the Iron Curtain, Jaroslav Švelch offers the first social history of gaming and game design in 1980s Czechoslovakia, and the first book-length treatment of computer gaming in any country of the Soviet bloc.

Švelch describes how amateur programmers in 1980s Czechoslovakia discovered games as a medium, using them not only for entertainment but also as a means of self-expression. Sheltered in state-supported computer clubs, local programmers fashioned games into a medium of expression that, unlike television or the press, was neither regulated nor censored. In the final years of Communist rule, Czechoslovak programmers were among the first in the world to make activist games about current political events, anticipating trends observed decades later in independent or experimental titles. Drawing from extensive interviews as well as political, economic, and social history, Gaming the Iron Curtain tells a compelling tale of gaming the system, introducing us to individuals who used their ingenuity to be active, be creative, and be heard.

GENRE
Arts & Entertainment
RELEASED
2018
December 25
LANGUAGE
EN
English
LENGTH
400
Pages
PUBLISHER
MIT Press
SELLER
Penguin Random House LLC
SIZE
76
MB
Openness to Creative Destruction Openness to Creative Destruction
2019
Spartakiads Spartakiads
2020
Generally Speaking Generally Speaking
2020
George A. Romero's Independent Cinema George A. Romero's Independent Cinema
2022
Global Brain Global Brain
2008
The Life Cycle of Russian Things The Life Cycle of Russian Things
2021
Player vs. Monster Player vs. Monster
2023
Video Games and Comedy Video Games and Comedy
2022
The Elusive Shift The Elusive Shift
2020
Game Wizards Game Wizards
2021
Building SimCity Building SimCity
2024
Playing at the World, 2E, Volume 1 Playing at the World, 2E, Volume 1
2024
Zones of Control Zones of Control
2016
Debugging Game History Debugging Game History
2016