The novelization of the highly anticipated God of War game.
His vengeance against the Gods of Olympus years behind him, Kratos now lives as a man in the realm of Norse gods and monsters. It is in this harsh, unforgiving world that he must fight to survive... and teach his son to do the same. This startling reimagining of God of War deconstructs the core elements that defined the series-- satisfying combat; breathtaking scale; and a powerful narrative--and fuses them anew.
Average, the game told the story better
While I found the read entertaining, certain choices by Barlog confused me,
such as making Atreus talk without contractions, making his dialogue sound more like Kratos rather than a 10 year old boy. Also, much of the dialogue was needlessly change from the game’s script, and thus taking away some of the sheer badassery of Kratos (for instance, when Magni demands surrender, Kratos shouts “Never!” Instead of the simple, stoic “No.” in the game). Kratos also smiled way too much. The ending in particular felt a bit rushed as well, skipping the entire unlocking of Tyr’s temple, which I feel was necessary in order to slow the pace. I don’t know why this departures were made (maybe copyright issues?), but they end up taking away from the story rather than adding to it.
In all, the game told the story much better, with better dialogue and characterization. If you love God of War, you’ll probably appreciate this book, especially as it has a few lore tidbits not mentioned in the game, if not, then stay away, its average at best.