GPU PRO 360 Guide to GPGPU GPU PRO 360 Guide to GPGPU

GPU PRO 360 Guide to GPGPU

    • US$67.99
    • US$67.99

출판사 설명

Wolfgang Engel’s GPU Pro 360 Guide to GPGPU gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers general purpose GPU. This volume is complete with 19 articles by leading programmers that focus on the techniques that go beyond the normal pixel and triangle scope of GPUs and take advantage of the parallelism of modern graphics processors to accomplish such tasks. GPU Pro 360 Guide to GPGPU is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise.

Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges

장르
컴퓨터 및 인터넷
출시일
2018년
10월 31일
언어
EN
영어
길이
380
페이지
출판사
CRC Press
판매자
Taylor & Francis Group
크기
30.3
MB
GPU Pro 360 Guide to Geometry Manipulation GPU Pro 360 Guide to Geometry Manipulation
2018년
GPU Pro 360 Guide to Rendering GPU Pro 360 Guide to Rendering
2018년
Production Rendering Production Rendering
2005년
GPU Pro 360 Guide to Image Space GPU Pro 360 Guide to Image Space
2018년
Graphics Gems III Graphics Gems III
2012년
Advances in Computer Graphics and Computer Vision Advances in Computer Graphics and Computer Vision
2007년
GPU Pro 360 Guide to 3D Engine Design GPU Pro 360 Guide to 3D Engine Design
2018년
GPU Pro 7 GPU Pro 7
2016년
GPU Pro 2 GPU Pro 2
2016년
GPU Pro 4 GPU Pro 4
2013년
GPU Pro 360 Guide to Mobile Devices GPU Pro 360 Guide to Mobile Devices
2018년
GPU Pro 360 Guide to Shadows GPU Pro 360 Guide to Shadows
2018년