How to Be a Geek How to Be a Geek

How to Be a Geek

Essays on the Culture of Software

    • ‏21٫99 US$
    • ‏21٫99 US$

وصف الناشر

Computer software and its structures, devices and processes are woven into our everyday life. Their significance is not just technical: the algorithms, programming languages, abstractions and metadata that millions of people rely on every day have far-reaching implications for the way we understand the underlying dynamics of contemporary societies.

In this innovative new book, software studies theorist Matthew Fuller examines how the introduction and expansion of computational systems into areas ranging from urban planning and state surveillance to games and voting systems are transforming our understanding of politics, culture and aesthetics in the twenty-first century. Combining historical insight and a deep understanding of the technology powering modern software systems with a powerful critical perspective, this book opens up new ways of understanding the fundamental infrastructures of contemporary life, economies, entertainment and warfare.

In so doing Fuller shows that everyone must learn ‘how to be a geek’, as the seemingly opaque processes and structures of modern computer and software technology have a significance that no-one can afford to ignore. This powerful and engaging book will be of interest to everyone interested in a critical understanding of the political and cultural ramifications of digital media and computing in the modern world.

النوع
واقعي
تاريخ النشر
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١٥ مايو
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
Polity Press
البائع
John Wiley & Sons, Inc.
الحجم
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‫م.ب.‬
Philosophy and Computing Philosophy and Computing
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In Data Time and Tide In Data Time and Tide
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Logic of the Digital Logic of the Digital
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Technológos in Being Technológos in Being
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Into Complexity Into Complexity
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Contagious Architecture Contagious Architecture
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Investigative Aesthetics Investigative Aesthetics
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How to Sleep How to Sleep
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Service, Sacrifice, and Salvation Service, Sacrifice, and Salvation
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Strategic Tendering for Professional Services Strategic Tendering for Professional Services
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Evil Media Evil Media
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The Architectural League of New York Situated Technologies Pamphlets 2: Urban Versioning System 1.0 The Architectural League of New York Situated Technologies Pamphlets 2: Urban Versioning System 1.0
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