• $31.99

Publisher Description

No matter what platform or tools you use, the HTML5 revolution will soon change the way you build web applications, if it hasn't already. HTML5 is jam-packed with features, and there's a lot to learn. This book gets you started with the Canvas element, perhaps HTML5's most exciting feature. Learn how to build interactive multimedia applications using this element to draw, render text, manipulate images, and create animation.

Whether you currently use Flash, Silverlight, or just HTML and JavaScript, you'll quickly pick up the basics. Practical examples show you how to create various games and entertainment applications with Canvas as you learn. Gain valuable experience with HTML5, and discover why leading application developers rave about this specification as the future of truly innovative web development.
Create and modify 2D drawings, text, and bitmap imagesIncorporate and manipulate video, and add audioBuild a basic framework for creating a variety of games on CanvasUse bitmaps and tile sheets to develop animated game graphicsGo mobile: port Canvas applications to iPhone with PhoneGapExplore ways to use Canvas for 3D and multiplayer game applications

GENRE
Computers & Internet
RELEASED
2011
May 6
LANGUAGE
EN
English
LENGTH
654
Pages
PUBLISHER
O'Reilly Media
SELLER
O Reilly Media, Inc.
SIZE
8.3
MB

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