Image and Geometry Processing for 3-D Cinematography Image and Geometry Processing for 3-D Cinematography
Geometry and Computing

Image and Geometry Processing for 3-D Cinematography

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    • US$129.99
    • US$129.99

출판사 설명

The book presents an overview of 3-D cinematography, the science and technology of generating 3-D models of dynamic scenes from multiple cameras at video frame rates. The book covers recent developments in computer vision and computer graphics that have made 3-D cinematography possible, and reviews the challenges and open issues that need to be addressed in future work.

Important applications areas are presented, including production of stereoscopic movies, full 3-D animation from multiple videos, special effects for more traditional movies, and broadcasting of multiple-viewpoint television.

The book brings together researchers and practitioners from computer graphics, computer vision, broadcasting and motion pictures, to offer a broad perspective on all current areas of research related to the production of high quality 3-D models of live-action scenes.

장르
과학 및 자연
출시일
2010년
6월 29일
언어
EN
영어
길이
315
페이지
출판사
Springer Berlin Heidelberg
판매자
Springer Nature B.V.
크기
13.5
MB
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