Interactivity, Game Creation, Design, Learning, and Innovation More Books Like This
Interactivity, Game Creation, Design, Learning, and Innovation
2020
Interactivity and Game Creation
2021
Technology, Innovation, Entrepreneurship and Education
2020
Distributed, Ambient and Pervasive Interactions
2017
Design, User Experience, and Usability: Designing Pleasurable Experiences
2017
Design, User Experience, and Usability. User Experience in Advanced Technological Environments
2019
Culture and Computing
2022
Learning and Collaboration Technologies. Human and Technology Ecosystems
2020
Entertainment Computing – ICEC 2018
2018
Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art and Creativity
2022
Human-Computer Interaction – INTERACT 2021
2021
Human-Computer Interaction. Theoretical Approaches and Design Methods
2022
Entertainment Computing – ICEC 2020
2021
Human-Computer Interaction. Design Practice in Contemporary Societies
2019
HCI International 2017 – Posters' Extended Abstracts
2017