Inventing a Better World: Design Thinking Through STEAM Education
One Best Thing.
-
-
3.5 • 2 Ratings
-
Publisher Description
In this project students engage in design thinking to create an invention to make the world a better place. Visual imagery created on iPad apps is combined with audio recording in GarageBand to create enhanced podcasts to showcase students' STEAM learning with the world.
Customer Reviews
Apowers3456
,
Great lesson plan
STEAM is a great program for learners of all ages. The lesson plan in this book could be used in multiple subject areas. It was completed in an elementary classroom but the lesson could be used for students of all grade levels. It is a wonderful project that students would love. It is important that all students have access to an iPad or MacBook.
Thinking Like a Scientist: Students as Mobile Researchers
2014
Design Secrets Revealed: Teaching Students the Principles of Design
2014
Digital Discourse in Mathematics: Strategies for the Young Learner
2014
Don't Create a Book, Create a Field Trip: Building Interactive Multi-Touch Books
2014
Designing Authentic Assessment: Measuring Learning with CBL
2014
Express Yourself: The Art of Me
2014