iPhone Game Development
Developing 2D & 3D games in Objective-C
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4.5 • 2 Ratings
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- $27.99
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- $27.99
Publisher Description
What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.
Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak.
Learn how to develop iPhone games that provide engaging user experiencesBecome familiar with Objective-C and the Xcode suite of toolsLearn what it takes to adapt the iPhone interface to gamesCreate a robust, scalable framework for a game appUnderstand the requirements for implementing 2D and 3D graphicsLearn how to add music and audio effects, as well as menus and controlsGet instructions for publishing your game to the App Store
Customer Reviews
More theory than code
This book was slightly disappointing, as I was expecting more code with better explanations on how to implement it. You are expected to download the code for each chapter and follow along as the author gives general overviews and bullet points about each topic. Instead of game development you are taught basic game design centered around the iPhone. "Best practices" does not teach why and how functions and classes are intended to be used.