LEGO® Education is pleased to bring you Design Engineering Projects, innovative materials that allow students to design, build, and program robots to solve specific problems.
Who Is It For?
Using the Design Engineering Projects materials, you can immerse your students in physical science, technology, and mathematical concepts. Students can apply these concepts in creative problem-solving projects supported by digital documentation tools, and a programming environment. You can also emphasize technical writing, as well as oral and written communication skills, and teamwork. No prior knowledge of LEGO building or MINDSTORMS® programming concepts is required before using this material.
What Is It For?
As they work on these Design Engineering Projects, students are the engineers. Each student is a member of a small team in which they brainstorm ideas for solving a design challenge, and then build, program, and test their model to evaluate how well it worked. As they are learning and having fun within their teams, students are applying science, technology, and mathematics skills, and developing technical language and other communication skills.
LEGO MINDSTORMS Education EV3 Design Engineering Projects are designed for use with the LEGO MINDSTORMS Education EV3 Core Set (45544) and the LEGO MINDSTORMS Education EV3 Programming App.
This Design Engineering Projects Multi-Touch book provides you with a complete overview of the lesson with multimedia and interactive features, and a complete overview of what the students will be doing, including:
• Robots In Action videos to provide inspiration, examples of mechanisms and programmed behaviors, and discussion questions
• A sample solution to support you
• Building Ideas to support brainstorming and creative idea generation during the lesson
This is one of three Design Engineering Projects available in iTunes U. The categories covered are Make It Move, Make It Smarter, and Make a System. This project, Make It Smarter and Faster challenges students to design, build, and program a robotic creature that can sense its environment and respond by moving. This is a creative design challenge and demands experimenting with different kinds of mechanisms and sensors. After you have completed this challenge, try out the other two Design Engineering Projects.