Licence to Die
Three shattered people. Two cutting-edge technologies. One licence to die. This time, the spy game is real.
'A total stranger knows my thoughts? Oh, my God! I'm gonna die. For real.'
When fledgling ASIO agent and tech guru, Benjamin Alejandro, takes over a top-secret 'mind-reading' software project, he inadvertently exposes Mac, an unwitting participant who's embroiled in a dodgy witness protection scheme.
The mysterious Mac unravels Ben's altruistic comfort zone quicker than a cat attack. With a criminal consortium poised to pounce, is Ben the only one who gives a bandicoot's patootie whether the audacious teenager lives or dies? Stuck for options, Ben enlists hotshot game developer, Christopher Darnell, but Chris's own demons surface to drag them all under.
Integrity and emotions collide as Mac's thoughts-brilliant, spirited, and irresistible-dance across Ben's computer screen. With a killer closing in, time running out, and Chris out for revenge, must Ben pay the ultimate price to save the intriguing stranger whose thoughts have captured his heart?
Bleeding hope and humour through cracks at the edge of reality, Licence to Die is quirky, raw, and redemptive; a unique blend of intrigue and inspiration with an upmarket Down Under vibe.
Mazzy Adams' entertaining, genre-bending fiction offers a thought-provoking word feast for New (and not-so-new) Adults alike, with deeper allegorical and metaphysical mysteries to intrigue upmarket readers and book club connoisseurs.