Make a game like Timberman with Swift 3 Make a game like Timberman with Swift 3

Make a game like Timberman with Swift 3

Learn iOS Game programming with SpriteKit and Swift 3.0

    • US$9.99
    • US$9.99

출판사 설명

10/29/2016 - Updated to Xcode 8.0 and Swift 3.0


Learn Apple's game engine called SpriteKit together with their brand new programming language Swift. Along the way I'll introduce you to some programming concepts that make your code easier to write, read, re-use and will make your game more robust. 


Together we’ll build a clone of a hit game called Timberman. 


All you need is a Mac and Xcode which can be downloaded for free from the Mac App Store. I’ve provided everything else. Let’s get started! 


Updates -

09/28/2016

- Updated for Xcode 8.0 and Swift 3.0. Please update your book from iBooks and get the latest source code from GitHub.


03/25/2016:

- Project settings now use “Requires full screen” to override LaunchScreen.xib behavior

- Replaced BMGlyph/BMGlyphLabel library with original Objective-C version.

장르
컴퓨터 및 인터넷
출시일
2016년
3월 11일
언어
EN
영어
길이
101
페이지
출판사
Jeremy Novak
판매자
Jeremy Novak
크기
54
MB
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