Making Smart Cities More Playable Making Smart Cities More Playable
Gaming Media and Social Effects

Making Smart Cities More Playable

Exploring Playable Cities

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    • US$139.99

출판사 설명

This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human–computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers.
This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.

장르
컴퓨터 및 인터넷
출시일
2019년
7월 23일
언어
EN
영어
길이
388
페이지
출판사
Springer Nature Singapore
판매자
Springer Nature B.V.
크기
177.4
MB
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