Mastering The Spritekit Framework Mastering The Spritekit Framework

Mastering The Spritekit Framework

Develop Professional Games With This New Ios 7 Framework

    • 4.0 • 7 Ratings
    • $24.99
    • $24.99

Publisher Description

This book covers all the classes of the SpriteKit framework required to develop professional iOS 2D games.
All the explanations and code samples have been tested with the latest iOS 7 SDK version.
The following subject areas are covered in this book:
 Introducing the SpriteKit framework and explanation of the available classes.
 Explaining in detail the Node tree.
 Animating scenes.
 Implementing and understanding the physics subsystem.
 Implementing collisions and contacts
 Adding sounds, emitters and particles to your game

GENRE
Computers & Internet
RELEASED
2013
September 23
LANGUAGE
EN
English
LENGTH
150
Pages
PUBLISHER
BookBaby
SELLER
DIY Media Group DBA BookBaby
SIZE
2.6
MB

Customer Reviews

Cnemo55 ,

Good information but contains too many typos

This book saved me a lot of time digesting Apple’s documentation. It contains good information and presents it well.

There are quite a few typographical errors. However, all things considered, it’s a good book and the mispellings did not prevent me from learning the topics it presented.

ghardisty ,

Mastering The Spritekit Framework

I found this book very helpful in learning how to use Spritekit. As a part time programmer I don't have a lot of time to research Apple's documentation. This book has done that for me and will be a valuable reference for me as I work on my next game.

coravore ,

Not worth $24

I don't normally write bad reviews, but I feel like I was taken for $24. Much of the book doesn't provide much more information than Apple's tutorials, and in some cases seems adapted from them. There's no deep discussion of the relationship of SKViews and SKNodes, how to solve common problems like making things play nice with layout code, etc. That, along with the poor editing ("... confirms to protocol...") and informal tone ("Do you know why?" No, I don't. That's why I bought a book. Just tell me.) made for an unpleasurable, albeit quick (made it through in an hour and a half) read.

The information presented at least, as far as I can tell, isn't wrong. So, I'll give it two stars. But if you have $24 burning a hole in your pocket, just go buy yourself dinner.

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