Mathematics for 3D Game Programming and Computer Graphics, Third Edition Mathematics for 3D Game Programming and Computer Graphics, Third Edition

Mathematics for 3D Game Programming and Computer Graphics, Third Edition

    • 5.0 • 2개의 평가
    • US$48.99
    • US$48.99

출판사 설명

This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. MATHEMATICS FOR 3D GAME PROGRAMMING & COMPUTER GRAPHICS, THIRD EDITION is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. The book begins at a fairly basic level, covering areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination and visibility determination. It discusses the math first; then it presents how to translate the math into programs. By providing the math behind the effect, screenshots of the results, and samples of code that translate the math so that the effect is achieved, readers get the full story rather than only a mathematical explanation or a set of code samples that are not clearly drawn from mathematical expressions. With this revised edition, almost every chapter will provide a programming example taken directly from a real-world game programming context, and based on programs that have been written and used in game engine development.

장르
컴퓨터 및 인터넷
출시일
2011년
6월 22일
언어
EN
영어
길이
576
페이지
출판사
Cengage Learning
판매자
Cengage Learning, Inc.
크기
37.5
MB

사용자 리뷰

ko2fanatic ,

Amazing book

This book is essential for understanding the math required for professional AAA quality games. The math is absolutely spot on and explained in detail by an Author who really knows what he is writing about.

Bézier Circles and other shapes Bézier Circles and other shapes
2014년
Introduction to Algorithms, fourth edition Introduction to Algorithms, fourth edition
2022년
Math for Deep Learning Math for Deep Learning
2021년
Finite Element Simulations with ANSYS Workbench 2023 Finite Element Simulations with ANSYS Workbench 2023
2023년
The Elements of Statistical Learning The Elements of Statistical Learning
2009년
Art of Computer Programming, Volume 4A, The Art of Computer Programming, Volume 4A, The
2014년