Modeling&Simulation Modeling&Simulation

Modeling&Simulation

A Study in Unity

    • ‏26٫99 US$
    • ‏26٫99 US$

وصف الناشر

The book is intended for anyone interested in modeling and simulation using the Unity Game engine. The book does not focus on any specific game development, but introduces the reader to all concepts required to develop simulation projects. Numerous examples of C# scripting and shader developments are provided with detailed explanations. Examples include character development, state machines and animation, basic AI features using Navigation Meshes, terrain and texture design.
The reader should be able to design and develop their own 3D games after understanding these design features.

The book assumes the reader has an understanding of basic programming skills, but no further experience with C# programming or scripting languages. Prior experience in programming Unity is not required.

النوع
كمبيوتر وإنترنت
تاريخ النشر
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٢٥ سبتمبر
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
Findling
البائع
Holger Findling
الحجم
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‫م.ب.‬
Microsoft XNA Game Studio Creator's Guide, Second Edition Microsoft XNA Game Studio Creator's Guide, Second Edition
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Learn Unity for 2D Game Development Learn Unity for 2D Game Development
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2D to VR with Unity5 and Google Cardboard 2D to VR with Unity5 and Google Cardboard
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Foundation Silverlight 2 Animation Foundation Silverlight 2 Animation
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Unity 3D Game Development Unity 3D Game Development
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Beginning Android Games Beginning Android Games
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