Modeling&Simulation Modeling&Simulation

Modeling&Simulation

A Study in Unity

    • 26,99 $US
    • 26,99 $US

Description de l’éditeur

The book is intended for anyone interested in modeling and simulation using the Unity Game engine. The book does not focus on any specific game development, but introduces the reader to all concepts required to develop simulation projects. Numerous examples of C# scripting and shader developments are provided with detailed explanations. Examples include character development, state machines and animation, basic AI features using Navigation Meshes, terrain and texture design.
The reader should be able to design and develop their own 3D games after understanding these design features.

The book assumes the reader has an understanding of basic programming skills, but no further experience with C# programming or scripting languages. Prior experience in programming Unity is not required.

GENRE
Informatique et Internet
SORTIE
2020
25 septembre
LANGUE
EN
Anglais
LONGUEUR
290
Pages
ÉDITIONS
Findling
VENDEUR
Holger Findling
TAILLE
251,8
Mo
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