Motion in Games Motion in Games

Motion in Games

Arjan Egges والمزيد
    • ‏69٫99 US$
    • ‏69٫99 US$

وصف الناشر

This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collaboration with the NLGD Festival of Games.

The 24 revised papers presented during the workshop cover topics on crowd simulation; virtual humans; motion synthesis; interfaces; navigation and steering; and facial and behavioral animation.

النوع
كمبيوتر وإنترنت
تاريخ النشر
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٧ نوفمبر
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
Springer Berlin Heidelberg
البائع
Springer Nature B.V.
الحجم
٧٫١
‫م.ب.‬
Crowd Simulation Crowd Simulation
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Virtual Realities Virtual Realities
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Entertainment Computing – ICEC 2007 Entertainment Computing – ICEC 2007
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Grouping Genetic Algorithms Grouping Genetic Algorithms
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Context Aware Human-Robot and Human-Agent Interaction Context Aware Human-Robot and Human-Agent Interaction
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Transactions on Computational Science XII Transactions on Computational Science XII
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Swift Game Programming for Absolute Beginners Swift Game Programming for Absolute Beginners
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Building JavaScript Games Building JavaScript Games
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Learning C# by Programming Games Learning C# by Programming Games
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Motion in Games Motion in Games
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