Motion in Games Motion in Games

Motion in Games

    • US$69.99
    • US$69.99

출판사 설명

This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011.
The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.

장르
컴퓨터 및 인터넷
출시일
2011년
11월 8일
언어
EN
영어
길이
472
페이지
출판사
Springer Berlin Heidelberg
판매자
Springer Nature B.V.
크기
9.3
MB
Motion in Games Motion in Games
2009년
Articulated Motion and Deformable Objects Articulated Motion and Deformable Objects
2010년
A Modern Approach to Intelligent Animation A Modern Approach to Intelligent Animation
2008년
Advances in Computer Graphics Advances in Computer Graphics
2019년
Towards Autonomous Robotic Systems Towards Autonomous Robotic Systems
2021년
Human Motion - Understanding, Modeling, Capture and Animation Human Motion - Understanding, Modeling, Capture and Animation
2007년