Multimodal Usability Multimodal Usability
    • 159,99 $

От издателя

Multimodal Usability demonstrates several major generalisations of human-computer interaction and extends the traditional focus on graphical user interfaces to all input/output modalities accessible to vision, hearing, and touch.


Multimodal Usability can help make a multimodal interactive system usable no matter if you are building a work tool or a game, and whether your system models aspects of people, like a virtual (or robot) companion or friend, or not.


Successful implementation can be achieved using the following usability development steps:


(1) Augment system model specification with an AMITUDE model of use specified in terms of Application type, Modalities, Interaction type, Task, User, Device and Environment of use.

(2) Apply usability methods to collect the usability data needed at any time. A toolbox of 24 key methods are presented in a common format. Methods are of five kinds: question-answering, meetings with discussion, observation, imagination, and interaction with the system.

(3) For each method application, post-process, annotate, analyse, report, and act on the data to improve system model usability.


Three multimodal system Cases are included to illustrate usability development from idea to user test of the implemented prototype.


Multimodal Usability assumes no prior knowledge about usability and human-computer interaction.

ЖАНР
Компьютеры и Интернет
РЕЛИЗ
2009
3 октября
ЯЗЫК
EN
английский
ОБЪЕМ
447
стр.
ИЗДАТЕЛЬ
Springer London
ПРОДАВЕЦ
Springer Nature B.V.
РАЗМЕР
6,5
МБ
Interdisciplinary Insights for Digital Touch Communication Interdisciplinary Insights for Digital Touch Communication
2019
Building Better Interfaces for Remote Autonomous Systems Building Better Interfaces for Remote Autonomous Systems
2021
Sonic Interactions in Virtual Environments Sonic Interactions in Virtual Environments
2022
Studies in Conversational UX Design Studies in Conversational UX Design
2018
Distributed User Interfaces Distributed User Interfaces
2011
The Technology Acceptance Model The Technology Acceptance Model
2024