NCsoft Corporation NCsoft Corporation

NCsoft Corporation

9B07M061

    • $3.99
    • $3.99

Publisher Description

The case presents the points of contention and issues facing NCsoft Corporation (NCsoft) as of 2007. As the leader in online games, NCsoft has the greatest future growth potential inside and outside of Korea. The president has a number of issues to consider: What is NCsoft's most effective plan for maintaining its top position in Korea and its competitiveness in the world market? How should the company pursue diversification of its game offerings from a small number of major games to other online game genres, such as casual games? What are the important factors NCsoft needs to consider to achieve "glocalization" as a basis for building a global online game development and publishing company? What should be NCsoft's response to the diversified connection channels and game platforms and the rise of a ubiquitous computing environment? How should the negative perceptions and side effects of playing online games be dealt with? In addition, how should NCsoft prepare to compete with other industries that are expected to become competitors with digital-content online games?

GENRE
Business & Personal Finance
RELEASED
2008
March 26
LANGUAGE
EN
English
LENGTH
27
Pages
PUBLISHER
Richard Ivey School of Business Foundation
SELLER
Ivey Business School Foundation
SIZE
2.6
MB
Wii Innovate. How Nintendo created a New Market through the Strategic Innovation Wii Wii Innovate. How Nintendo created a New Market through the Strategic Innovation Wii
2009
Changing the Game Changing the Game
2022
Innovation and Marketing in the Video Game Industry Innovation and Marketing in the Video Game Industry
2016
Defining Gamer Entrepreneur and Professional Gamer: Roles and Responsibilities in the Gaming Industry Defining Gamer Entrepreneur and Professional Gamer: Roles and Responsibilities in the Gaming Industry
2023
The Out-of-Home Immersive Entertainment Frontier The Out-of-Home Immersive Entertainment Frontier
2017
Nintendo Magic: Winning the Videogame Wars Nintendo Magic: Winning the Videogame Wars
2010