NES Architecture NES Architecture
    • $3.99

Publisher Description

At first glance, the NES appears to be just another 6502 computer, with a sophisticated case and a controller.

And while this is technically true, let me show you why the CPU is not the central part of this system.

Architecture of Consoles: A Practical Analysis

Looking at the evolution of video game consoles is fascinating. While conventional PCs tend to evolve 'incrementally', new generations of consoles introduce completely new ways of working. What you see here is a series of articles that will hopefully uncover the rationale behind the latest trends in technology. They will also demonstrate why each system can't be summarised by its 'bits', megahertz, amount of RAM and whatnot.

This is not a developer manual, just an in depth introduction to how each system worked internally. Bear in mind that tech has gotten really complicated lately, so if you struggle to follow my latest articles, try reading the early ones first. They introduce many concepts and definitions that are constantly revisited. Basic knowledge of computing is preferable, however, I try really hard to adapt my content for wider audiences, so please don't be afraid to give it a try!

About this edition

This edition originates from the article initially published on my personal website, it's been re-styled to take advantage of the capabilities of eBook documents.

While identical content-wise, interactive widgets have been simplified to work with a static environment - in other words, anything that physical pages allow us :), though these will offer a link to the original article in case the reader wants to try the 'full version'. Please keep this in mind when you see references to interactivity throughout the writings.

GENRE
Computers & Internet
RELEASED
2019
January 25
LANGUAGE
EN
English
LENGTH
39
Pages
PUBLISHER
Rodrigo Copetti
SELLER
Draft2Digital, LLC
SIZE
3.8
MB

More Books Like This

Das Bastler-Handbuch für den THEC64 Mini Das Bastler-Handbuch für den THEC64 Mini
2019
Retro Computing: Questions and Answers Retro Computing: Questions and Answers
2018
HOME COMPUTER GROUP #11 DECEMBER 2022 HOME COMPUTER GROUP #11 DECEMBER 2022
2023
Classic Atari Classic Atari
2014
Retro Gaming Hacks Retro Gaming Hacks
2005
Raspberry Pi Retro Gaming Raspberry Pi Retro Gaming
2019

More Books by Rodrigo Copetti

Dreamcast Architecture Dreamcast Architecture
2019
Game Boy Advance Architecture Game Boy Advance Architecture
2019
Game Boy Architecture Game Boy Architecture
2019
PlayStation Architecture PlayStation Architecture
2019
SNES Architecture SNES Architecture
2019
Nintendo 64 Architecture Nintendo 64 Architecture
2019

Other Books in This Series

Game Boy Architecture Game Boy Architecture
2019
Mega Drive Architecture Mega Drive Architecture
2019
SNES Architecture SNES Architecture
2019
Sega Saturn Architecture Sega Saturn Architecture
2019
PlayStation Architecture PlayStation Architecture
2019
Game Boy Advance Architecture Game Boy Advance Architecture
2019