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Publisher Description

With visionary epics like The Stone Canal, The Cassini Division, and Cosmonaut Keep, award-winning Scottish author Ken MacLeod has led a revolution in contemporary science fiction, blending cutting edge science and razor-sharp political insights with pure, over-the-top interstellar adventure. Now MacLeod takes this heady mix to a new level with a stunning new SF masterwork--Newton's Wake.

In the aftermath of the Hard Rapture--a cataclysmic war sparked by the explosive evolution of Earth's artificial intelligences into godlike beings--a few remnants of humanity managed to survive. Some even prospered.

Lucinda Carlyle, head of an ambitious clan of galactic entrepreneurs, had carved out a profitable niche for herself and her kin by taking control of the Skein, a chain of interplanetary star-gates left behind by the posthumans. But on a world called Eurydice, a remote planet at the farthest rim of the galaxy, Lucinda stumbled upon a forgotten relic of the past that could threaten her way of life.

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

GENRE
Sci-Fi & Fantasy
RELEASED
2007
April 1
LANGUAGE
EN
English
LENGTH
320
Pages
PUBLISHER
Tom Doherty Associates
SELLER
Macmillan
SIZE
1.2
MB

Customer Reviews

Eyescratcher ,

Mediocre at best

The narrative is weak and even if it weren't mired down in phonetically slaughtered Scott and techno babble, it would still suffer from its staggers and lurches. Any immersion into the poorly outlined universe is slapped away by crass and juvenile political digs against current century political figures 400 years after anyone should ever care or know who they were. Just as you start to get a feel for a character and see a spark that would make them interesting, the narrative drowns them. In several cases I had to struggle to remember who a character was because my interest in them was so low,
The stumbling plot isn't predictable at least, but only because it is so directionless. Like a drunk stumbling into an alley the story bounces off a few walls and passes out. The ending felt more like "I guess I'll stop here" than a climax. The few paragraphs I'm sure an editor insisted be stuck on the end, do a bad job trying to justify the previous pages story value.
Some redemption for some original concepts, but they felt like they deserved short stories, not as a few random plot devices they ended up as.

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