Physically Based Rendering Physically Based Rendering

Physically Based Rendering

From Theory to Implementation

    • ١٫٠ - ٢ من التقييمات
    • ‏104٫99 US$
    • ‏104٫99 US$

وصف الناشر

Physically Based Rendering, Second Edition, describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation.

A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featured rendering system for creating stunning imagery.

This new edition greatly refines its best-selling predecessor by streamlining all obsolete code as well as adding sections on parallel rendering and system design; animating transformations; multispectral rendering; realistic lens systems; blue noise and adaptive sampling patterns and reconstruction; measured BRDFs; and instant global illumination, as well as subsurface and multiple-scattering integrators.

These updates reflect the current state-of-the-art technology, and along with the lucid pairing of text and code, ensure the book's leading position as a reference text for those working with images, whether it is for film, video, photography, digital design, visualization, or gaming.



- The book that won its authors a 2014 Academy Award for Scientific and Technical Achievement from the Academy of Motion Picture Arts and Sciences

- New sections on subsurface scattering, Metropolis light transport, precomputed light transport, multispectral rendering, and much more

- Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux: visit www.pbrt.org

- Code and text are tightly woven together through a unique indexing feature that lists each function, variable, and method on the page that they are first described

النوع
كمبيوتر وإنترنت
تاريخ النشر
٢٠٠٤
٢٨ سبتمبر
اللغة
EN
الإنجليزية
عدد الصفحات
١٬٢٠٠
الناشر
Morgan Kaufmann
البائع
Elsevier Ltd.
الحجم
٤٠٫٨
‫م.ب.‬

مراجعات العملاء

ejanne ،

WOW, why so much moola?

Am@z0n is selling the K!ndle version for nearly half the price.

JayCross_US ،

Great book, bad price

Why is the iTunes version of this book 25$ more than hardcover. This is ridiculous! While I highly recommend this book, I would suggest you buy it elsewhere.

Physically Based Rendering Physically Based Rendering
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Physically Based Rendering, fourth edition Physically Based Rendering, fourth edition
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