Physics for Game Programmers Physics for Game Programmers

Physics for Game Programmers

A one-stop resource for building physics-based realism into your games

    • US$34.99
    • US$34.99

출판사 설명

Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior of cars, planes, projectiles, rockets, and boats.

This book is neither code heavy nor language specific, and all chapters include unique, challenging exercises for you to solve. This unique book also includes historical footnotes and interesting trivia. You'll enjoy the conversational tone, and rest assured: all physics jargon will be properly explained.

장르
컴퓨터 및 인터넷
출시일
2007년
12월 27일
언어
EN
영어
길이
497
페이지
출판사
Apress
판매자
Springer Nature B.V.
크기
6.9
MB
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