



Planesrunner
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3.5 • 2 Ratings
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- $7.99
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- $7.99
Publisher Description
A “stellar series opener about a boy who travels to parallel universes . . . Shining imagination, pulsing suspense and sparkling writing make this one stand out” (Kirkus Reviews, starred review).
When Everett Singh’s scientist father is kidnapped from the streets of London, he leaves young Everett a mysterious app on his computer: the Infundibulum, the map of all the parallel earths, the most valuable object in the multiverse. There are dark forces in the Plenitude of Known Worlds who will stop at nothing to get it. They have power, authority, and the might of ten planets—some more technologically advanced than our Earth—at their fingertips. Meanwhile, all Everett has are his wits and a knack for Indian cooking.
Everett must trick his way through the Heisenberg Gate that his dad helped build and go on the run in a parallel Earth. But to rescue his dad from the sinister Order, this Planesrunner’s going to need friends. Good thing he meets Cpt. Anastasia Sixsmyth, her adopted daughter, Sen, and the crew of the airship Everness.
“McDonald writes with scientific and literary sophistication, as well as a wicked sense of humor. Add nonstop action, eccentric characters, and expert universe building, and this first volume of the Everness series is a winner.” —Publishers Weekly (starred review)
PUBLISHERS WEEKLY
In this first YA novel from noted SF writer McDonald (The Dervish House), 14-year-old Everett Singh is still dealing with his parents' divorce when his quantum physicist father is kidnapped, and both the police and Everett's father's boss are acting strangely. Then Everett is emailed a complex computer program, the Infundibulum, which allows Everett, no slouch at math himself, to map out an infinite number of alternate worlds. Everett learns that his father was kidnapped because the governments of the so-called Ten Known Worlds want the Infundibulum for themselves. Soon he winds up in an alternate "electropunk" England in which sophisticated dirigibles rule the skies; there he meets Sen, the pixyish pilot of the Everness, who initially attempts to steal his computer, but becomes a close ally. Athletic, brilliant, and always ahead of the game, Everett is too perfect, but it doesn't detract from the book's fun. McDonald writes with scientific and literary sophistication, as well as a wicked sense of humor. Add nonstop action, eccentric characters, and expert universe building, and this first volume of the Everness series is a winner. Ages 12 up.