Playable Bodies Playable Bodies

Playable Bodies

Dance Games and Intimate Media

    • $29.99
    • $29.99

Publisher Description

What happens when machines teach humans to dance? Dance video games transform players' experiences of popular music, invite experimentation with gendered and racialized movement styles, and present new possibilities for teaching, learning, and archiving choreography. Drawing on five years of research with players, game designers, and choreographers for the Just Dance and Dance Central games, Playable Bodies situates dance games in a media ecology that includes the larger game industry, viral music videos, reality TV competitions, marketing campaigns, and emerging surveillance technologies. Author Kiri Miller tracks the circulation of dance gameplay and related body projects across media platforms to reveal how dance games function as intimate media, configuring new relationships among humans, interfaces, music and dance repertoires, and social media practices.

GENRE
Arts & Entertainment
RELEASED
2017
March 1
LANGUAGE
EN
English
LENGTH
320
Pages
PUBLISHER
Oxford University Press
SELLER
The Chancellor, Masters and Scholars of the University of Oxford trading as Oxford University Press
SIZE
17.7
MB

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