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Real-Time 3D Rendering with DirectX and HLSL
Other Books in This Series
Game Design Vocabulary, A
2014
Games, Design and Play
2016
Multiplayer Game Programming
2015
Advanced Game Design
2017
Unreal Engine VR Cookbook
2017
Game Programming Algorithms and Techniques
2013
Introduction to Game Design, Prototyping, and Development
2022
Game Programming in C++
2018