Real-Time 3D Rendering with DirectX and HLSL Other Books in This Series

Games, Design and Play Games, Design and Play
2016
Multiplayer Game Programming Multiplayer Game Programming
2015
Advanced Game Design Advanced Game Design
2017
Game Design Vocabulary, A Game Design Vocabulary, A
2014
Unreal Engine VR Cookbook Unreal Engine VR Cookbook
2017
Game Programming Algorithms and Techniques Game Programming Algorithms and Techniques
2013
Introduction to Game Design, Prototyping, and Development Introduction to Game Design, Prototyping, and Development
2022
Game Programming in C++ Game Programming in C++
2018