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Real-Time 3D Rendering with DirectX and HLSL
Other Books in This Series
Games, Design and Play
2016
Multiplayer Game Programming
2015
Advanced Game Design
2017
Game Design Vocabulary, A
2014
Unreal Engine VR Cookbook
2017
Game Programming Algorithms and Techniques
2013
Introduction to Game Design, Prototyping, and Development
2022
Game Programming in C++
2018