• $12.99

Publisher Description

A visionary game designer reveals how we can harness the power of games to boost global happiness.
With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games.

Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.

GENRE
Self-Development
RELEASED
2011
January 20
LANGUAGE
EN
English
LENGTH
400
Pages
PUBLISHER
Penguin Publishing Group
SELLER
PENGUIN GROUP USA, INC.
SIZE
2.8
MB

Customer Reviews

amythemidwife ,

Interesting

Jane McGonigal has an interesting view on gamers and how they ( games and gamers ) can change the world. A must read if you are a gamer or you know a gamer.

stars_and_clouds ,

Excellent book!

I found the book very insightful through the aspects of how we could take the typical mechanics of a video game and implement those mechanics into our everyday lives. After reading this book, I now look at every day as another try at a video game where my main objective in life is to beat my high score and work on improving in life.

Samuel Tonin ,

A must read book

Mind opening reading. How gaming logic can create a better reality. Jane McGonigal has a good point. And very good real exemples on how to do it.

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