A man returning for a high school reunion on a distant colony finds an old flame in trouble—trouble that he's uniquely qualified to deal with.
Praise for Reunion on Neverend
"One part mystery, one part other worlds adventure, this is a well controlled and thoroughly entertaining joyride right up through its final pages."
—Science Fiction Chronicle
"A reunion with a sense of wonder awaits us in John Stith's latest SF thriller. What Stith has accomplished in this book is a sprightly, fast-paced humorous romance."
—Science Fiction Age
"Stith's writing is direct, delightful, and uncomplicated. His approach is a mixture of SF, espionage, and William Powell/Myrna Loy-style action, which should please any fans who look for a little fun in their reading."
"Good science fiction has always transcended the genre: stories that contained Mystery, Romance, and a bit of fun mixed in with the bold futurism. And of those that do it well, and in a way that appeals to readers of all ages, Reunion on Neverend is one of the very best."
—James A. Owen, author of Here, There be Dragons
Though Stith (Manhattan Transfer, Redshift Rendezvous) is known for his engrossing SF adventures, his latest is a listless mystery/thriller in SF trappings. On the planet Neverend, where everyone lives in caverns and tunnels carved out of the rock, a kindly museum curator is brutally killed by an unknown intruder. Months later, old pals Lan Dillion and Parke Brenlek arrive for their high-school reunion on Neverend, where, among others, they encounter Tessa Farlon, Lan's old flame and daughter of the murdered curator. Learning that Tessa has been recently threatened, Lan and Parke determine to protect her from her new enemies-who, it seems, want her to sell them the museum, which conceals a secret interplanetary gateway that fits into their plans to commit a foolproof heist. Can Lan, Parke and Tessa stop these villains? Stith plods through this hokey tale, where narrative threads that take up entire chapters vanish without a trace and where several alien worlds (including Neverend) are no more convincing than watercolor backdrops.