Social Computing and Social Media. User Experience and Behavior Social Computing and Social Media. User Experience and Behavior

Social Computing and Social Media. User Experience and Behavior

10th International Conference, SCSM 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part I

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وصف الناشر

The two volumes set LNCS 10913-10914 of SCSM 2018 constitutes the proceedings of the 10th International Conference on Social Computing and Social Media, SCSM 2018, held as part of the International Conference on Human-Computer Interaction, HCII 2018, held in Las Vegas, NV, USA, in July 2018. The total of 1171 papers and 160 posters presented at the 14 colocated HCII 2018 conferences. 
The papers were carefully reviewed and selected from 4346 submissions. These papers which are organized in the following topical sections: social media user experience, individual and social behavior in Social Media, privavcy and ethical issues in Social Media, motivation and gamification in Social Media, social network analysis, and agents, models and algorithms in Social Media. 

النوع
كمبيوتر وإنترنت
تاريخ النشر
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١٠ يوليو
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
Springer International Publishing
البائع
Springer Nature B.V.
الحجم
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‫م.ب.‬
Social Computing and Social Media. Design, Ethics, User Behavior, and Social Network Analysis Social Computing and Social Media. Design, Ethics, User Behavior, and Social Network Analysis
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Social Computing and Social Media Social Computing and Social Media
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Social Computing and Social Media. Participation, User Experience, Consumer Experience, and Applications of Social Computing Social Computing and Social Media. Participation, User Experience, Consumer Experience, and Applications of Social Computing
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Information in Contemporary Society Information in Contemporary Society
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Transforming Digital Worlds Transforming Digital Worlds
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Information for a Better World: Shaping the Global Future Information for a Better World: Shaping the Global Future
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HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games
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Social Computing and Social Media: Applications in Education and Commerce Social Computing and Social Media: Applications in Education and Commerce
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Social Computing and Social Media: Design, User Experience and Impact Social Computing and Social Media: Design, User Experience and Impact
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HCI International 2021 - Late Breaking Papers: Design and User Experience HCI International 2021 - Late Breaking Papers: Design and User Experience
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HCI International 2020 – Late Breaking Papers: Interaction, Knowledge and Social Media HCI International 2020 – Late Breaking Papers: Interaction, Knowledge and Social Media
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Social Computing and Social Media. Participation, User Experience, Consumer Experience, and Applications of Social Computing Social Computing and Social Media. Participation, User Experience, Consumer Experience, and Applications of Social Computing
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