Software Development with C++ Software Development with C++

Software Development with C+‪+‬

Maximizing Reuse with Object Technology

    • US$72.99
    • US$72.99

출판사 설명

Software Development with C++: Maximizing Reuse with Object Technology is about software development and object-oriented technology (OT), with applications implemented in C++. The basis for any software development project of complex systems is the process, rather than an individual method, which simply supports the overall process. This book is not intended as a general, all-encompassing treatise on OT. The intent is to provide practical information that is directly applicable to a development project. Explicit guidelines are offered for the infusion of OT into the various development phases. The book is divided into five major parts. Part I describes why we need a development process, the phases and steps of the software process, and how we use individual methods to support this process. Part II lays the foundation for the concepts included in OT. Part III describes how OT is used in the various phases of the software development process, including the domain analysis, system requirements analysis, system design, software requirements analysis, software design, and implementation. Part IV deals exclusively with design issues for an anticipated C++ implementation. Part V is devoted to object-oriented programming with C++. This book is intended for practicing software developers, software managers, and computer science and software engineering students. Sufficient guidelines are included to aid project leaders in establishing an overall development process for small, medium, and large system applications.

장르
컴퓨터 및 인터넷
출시일
2014년
6월 28일
언어
EN
영어
길이
474
페이지
출판사
Academic Press
판매자
Elsevier Ltd.
크기
24.9
MB
Unified Modeling Language Simply In Depth Unified Modeling Language Simply In Depth
2019년
Software Engineering Techniques Applied to Agricultural Systems Software Engineering Techniques Applied to Agricultural Systems
2014년
Object-Oriented Analysis, Design and Implementation Object-Oriented Analysis, Design and Implementation
2015년
Object-Oriented Design With UML and Java Object-Oriented Design With UML and Java
2003년
Scala Design Patterns Scala Design Patterns
2013년
AdvancED ActionScript 3.0 AdvancED ActionScript 3.0
2011년