How to Solve Big Problems and Test New Ideas in Just Five Days
From inside Google Ventures, a unique five-day process for solving tough problems, proven at thousands of companies in mobile, e-commerce, healthcare, finance, and more.
Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution?
Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign.
In a Design Sprint, you take a small team, clear your schedules for a week, and rapidly progress from problem, to prototype, to tested solution using the step-by-step five-day process in this book.
A practical guide to answering critical business questions, Sprint is a book for teams of any size, from small startups to Fortune 100s, from teachers to nonprofits. It can replace the old office defaults with a smarter, more respectful, and more effective way of solving problems that brings out the best contributions of everyone on the team—and helps you spend your time on work that really matters.
As designer Knapp recounts in the preface to this helpful business guide, he spent years feeling unhappy at work; most of his time was being spent on the least important things. Then he went to work at Google, which encourages focusing on the work that matters most. In the process, he learned important lessons about where the best ideas come from in particular, that nothing forces focus like a deadline. Knapp and coauthors Zeratsky and Kowitz go on to describe the one-week "sprint" process that they use at Google Ventures to help startups. On Monday you map out your process, on Tuesday you sketch out competing solutions, on Wednesday you pick the winning strategy, on Thursday you create a realistic prototype, and on Friday you test your idea with your target customers. The authors walk readers through assembling small teams, learning quickly, using all of your tools, and learning from test cases (including Blue Bottle Coffee and One Medical Group). This workbook is a solid guide to getting unstuck and generating your next great idea.
Sprint is an excellent resource for anyone who wants to learn about the UX design process. The book is well-structured and provides practical guidance on how to tackle a design challenge and create a successful user experience. The authors use real-life case studies and examples to illustrate their points, which makes the concepts easy to understand and apply.