



Star Knights
(A Graphic Novel)
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5.0 • 2 Ratings
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- $6.99
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- $6.99
Publisher Description
A simple frog who wants to become a legendary knight finds himself on a magical journey. From the comic artist behind Oddity Woods comes a fantasy graphic novel with a lot of heart, adventure, and hijinks!
What makes a hero?
Brave Star Knights are heroes who go on adventures. But Tad is just a frog, and frogs can’t save the day. Can they? Determined to out-hop his mud-dweller fate and pursue his dream of being a knight, Tad finds himself on a quest with a surprise group of adventurers, including the Star King!
It’s a race against time as Tad searches for a way to take the Star King to the moon so that he can bring peace to the forest—and prove that anybody can be a hero.
Even a frog.
This graphic novel is perfect for fans of delightful characters, hilarious hijinks, and stories about being true to you who are.




PUBLISHERS WEEKLY
Davault empathetically delves into the consequences of internalized bias and discrimination through an anthropomorphic animal society lens in this insightful graphic novel debut. Tad, a kindhearted frog, has always dreamed of becoming a legendary Star Knight, an animal who has been blessed with powers from making a wish on a fallen star. But prejudice against salamanders and frogs, deemed "mud dwellers," coupled with threats of an evil marsh witch toad turning Star Knights into corrupt Fallen Fauna, dampen Tad's ambitions. When stars begin falling from the sky en masse, as they did when the original Star Knights were created, Tad is determined to obtain a wish for himself, and he succeeds. Finally a Star Knight, Tad meets the Star King Stello, who accidentally fell from his throne among the stars, and vows to return him back to space, except the Fallen Fauna have other plans—to steal the Star King's Crown. Intricately detailed art in a vivid jewel-toned palette, cartoonlike character designs that recall Steven Universe, dynamic and angular paneling, and a plot overflowing with magic and lore make for a thought-provoking adventure. Ages 8–12.
Customer Reviews
Wonderful read
Now this how fantasy stories should be written not with hidden messages to indoctrinate kids, but stored of wonder and magic and beautiful art this is also this book a master peace and I highly recommended to all readers from this gifted writer.