Starship Astra: Fleet Command
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- $5.99
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- $5.99
Publisher Description
The Starship Astra adventure continues!
The Starship Astra survived an enemy that copies ships and replaces their crews, and the Coalition finally understands what is waiting in the dark. Fleet Command orders five new Astra-class starships, armed with the defenses Captain Elara Mirelle improvised under fire, and gives her four months to make them ready.
Four months isn't enough. Hulls sit half-finished in the shipyard. Crews are short, cadets are graduating early, and every new system seems to hide a flaw that no one had time to find. Six captains must learn to fight as one, including a decorated veteran who doesn't believe in the plan.
Then Mirelle is promoted to Admiral, and the Astra goes to Daniel Sands. He's a young captain, gifted and confident, but still learning. He inherits a crew that has survived two clouds and isn't ready to trust him, and a first officer who will tell him exactly when he's wrong.
The fleet's final exercise takes it into the rings of Saturn. There, a single failure leaves one ship dark and drifting toward the ice, and six crews have only hours to prove they've become a fleet.
Starship Astra: Fleet Command is a character-driven military science fiction novel about the people who build a fleet, the cost of moving too fast, and what it takes to trust one another when it matters most. It follows Starship Astra and can be enjoyed on its own.