As the central kingdom of the Lands of Hope languishes without rule or reason under a worsening pall of chaos, most Children of Hope stand by and do nothing. The few who would dare are outcasts and strangers, either too high up, or too far inside, or still too young to help. Worse, all their scattered mysteries seem unconnected.
Treaman the Woodsman struggles to guide his companions through ensorcelled wildlands to safety. The poorest knight in the city prays by Conar’s statue for weeks without ceasing, as though his life depends on it. The young scribe Anteris copies histories for his master by day, dreams of adventure till sunset, and searches the stars by night for the riddle of his future. A noble Conarian heir seeks to join a lost legendary Order, putting his duty before his life. A gentle Elvish sage confronts the greatest of puzzles, the closed door barring the way to friendship with his greatest, and most dangerous pupil.
For Solemn Judgement, the Man in Grey, is learning that names are indeed important when he shows… Strength of Conviction.