• $31.99

Publisher Description

With HTML5 and improved web browser support, JavaScript has become the tool of choice for creating high-performance web graphics. This faced-paced book shows you how to use JavaScript, jQuery, DHTML, and HTML5's Canvas element to create rich web applications for computers and mobile devices.

By following real-world examples, experienced web developers learn fun and useful approaches to arcade games, DHTML effects, business dashboards, and other applications. This book serves complex subjects in easily digestible pieces, and each topic acts as a foundation for the next.
Tackle JavaScript optimization and understand how it impacts performanceCreate fast-moving graphics by combining old-school DHTML with jQueryLearn advanced UI techniques using the jQuery UI and Ext JS librariesBuild games with collision detection, object handling, and JavaScript scrolling techniquesMaster HTML5 Canvas basics for drawings, fills, bitmaps, animation, and moreCreate applications for the small screen with jQuery Mobile and PhoneGapUse Google’s data visualization tools to create interactive dashboards

GENRE
Computers & Internet
RELEASED
2011
July 11
LANGUAGE
EN
English
LENGTH
282
Pages
PUBLISHER
O'Reilly Media
SELLER
O Reilly Media, Inc.
SIZE
5.9
MB