The Book of Experimental Might The Book of Experimental Might

The Book of Experimental Might

    • $9.99
    • $9.99

Publisher Description

New from 3rd Edition game designer Monte Cook, this 84-page book of experimental rules for the d20 System includes a spell progression system that ranks spells from levels 1 to 20, new rules for healing and curative magic, magical disciplines for spellcasters that always give them an active power, and much more. This roleplaying sourcebook also includes the runeblade class; new rules for wizards, clerics, druids, paladins, and rangers that offer each class magical disciplines like Godhammer, Eldritch Bolt, and Nature's Senses; and, of course, dozens of new spells, feats, and magic items. Inherent within all the rule changes in this book is the idea that characters should be able to keep adventuring longer than the rules currently allow. Disciplines, more ample healing, and the other experiments in this supplement help bring down the barriers -- like casters running out of spells and characters running low on hit points -- that traditionally make parties stop to rest before they really want to.

GENRE
Arts & Entertainment
RELEASED
2011
June 3
LANGUAGE
EN
English
LENGTH
1
Page
PUBLISHER
Lulu.com
SELLER
Lulu Enterprises, Inc.
SIZE
7.7
MB

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