Julie and Juan's cyber assassin technology services team are immersed in these outrageous cyber-crime events occurring at multiple locations around the world. The CATS team is the next generation of hunters in the find and fix contest of cyber warfare, unlike any seen to date.
How does anyone find the culprits holding international cities, big businesses, air traffic, and even emergency systems hostage to terrifying digital ransom demands?
Has today's technology advanced to the point that the line between the real and cyber worlds has vanished? With Supercomputers, the adage 'bigger toys for bigger boys' takes on a whole new definition. These Gamers may be after far more than just points.
George, Ty, Ernesto, Mercedes, Summit, Brayson, and even Juan—travel to and investigate their respective assignments where they find they are undermined by organization’s leadership unwilling to listen to reason, playing the part of a willing victim.
Cyber bad guys always think they can’t be caught or stopped. Julie and Juan’s talented, tenacious team of professionals are committed to finding and punishing evil achievers in every corner of the real and virtual worlds.
Award-winning authors, Breakfield and Burkey, take their fans into this grittier story in Book 7, The Enigma Gamers. You may find yourself trying to rewrite the ending to match how you see the world, or how it should be.
What are readers saying:
Kirkus “The authors wisely chose cyber assassin Julie as a focus, as she's one of the series' best characters.”
“Once you start reading this, you will find it hard to stop until you reach the end. An amazing story!!!”
“The crime/thriller aspect of the novel with Julia and Juan’s team was dynamic and while each was off on their own assignments watching them all come together was exciting.”
“A smooth blend of Clancy, Crichton and Fleming, The Enigma Gamers: A CATS Tale (Volume 7) by Breakfield and Burkey is a gripping thriller that tells the story of what could realistically happen if technology became our adversary.”