"Tarot comes alive in this cleverly conceived thriller that delivers action, humor, and mystery in spades." —The Bulletin
At an exclusive Soho party one rainy night, Cat stumbles into an ancient and dangerous game of fortune. A mysterious quartet of game masters deal out challenges—moves that unfold in the Arcanum, a dream-scape version of our world. Success can earn players fame, fortune, inspiration. Failure can be deadly.
At first Cat is skeptical, but undeniably curious. And when a journey into the Arcanum reveals a shocking glimpse of her family's past, Cat begins to understand what drives people to play. Sometimes it's greed or longing—other times desperation. She must know more.
Right now, the game masters hold all the cards. But Cat finds others like herself on the fringes of the game. And together an unlikely group of chancers hope to change the rules in their favor.
In the Game of Triumphs, the risks are high, but the rewards may just be worth dying for. . . .
In this stylish, tarot-based tale, 15-year-old Cat lives with her loving but blunt aunt Bel, a croupier, who has cared for her since her parents' deaths and who frequently reminds her, "you'll always be an orphan... and don't you forget it. People like a bit of tragedy. Adds color." One day while wandering London's Soho, Cat witnesses a possible murder and, when she investigates further, discovers she has entered the complicated and ancient contest of the Arcanum, the Game of Triumphs, as a "chancer," an accidental player represented by the Fool of the tarot deck. Upon visiting the game's alternate universe, Cat learns that her parents were murdered as part of the contest and, with three other chancers who share personal vendettas against the game, she sets out to overthrow it. Debut author Powell's use of the tarot is fascinating, although perhaps unnecessarily complex. Cat, a skeptic and survivor, is nicely differentiated from her fellow questers starry-eyed Toby, snooty Flora, and mysterious street rat Blaine though the novel's villainous Kings and Queens don't achieve much depth. Ages 12 up.
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I have it in paper form
It's a bit slow starting (at least for me ) but it gets amazing.